Friday
Sep022011
Gamification: Ready Check
Friday, September 2, 2011 at 7:22PM
If you're thinking about gamification in relation to your clients, workers, or students, you might want to start by asking yourself the following questions.
- What are you trying to get done in your organization?
- Do you believe it can be improved by being made more gameful/playful?
- What are the core activities of the users in your system?
- Are there game mechanics that can be fitted to those core activities, and if so what are they?
- Is the addition of those mechanics likely to improve the user experience?
- Is the addition of those mechanics likely to improve your outcomes?
- Are you willing to risk failure?
If you can't answer questions 1 and 3, then you are not prepared to consider gamification as an approach.
If the answer to question 5, 6, or 7 is no, then gamification is definitely not for you.
If you've answered question 2 without thinking it over seriously for at least a week, gamification is probably not for you.
Question 4 should require research and/or consulting. It can potentially take a very long time to answer this question.
tagged gamification in Games
Reader Comments (1)
Those are the core questions that will clearly remove the confusion regarding gamification/gameful design or redesign.